Resume




GENERAL INFO



I am an aspiring character artist fresh out of Think Tank Training Centre in Vancouver, Canada. With my demoreel finished, which was mentored by Pierre Bourgeot, I am looking for an exciting job in the industry and grow further as an artist. My objective is to expand my knowledge and gain new skills in the CG industry while creating art of the highest quality as part of a team. I love meeting talented people and have a chance to work beside them on exciting projects.



RELEVANT EXPERIENCE



Avalanche Studios
April 2016 - Current
Junior Character Artist
Stockholm, Sweden

Think Tank Training Centre
June 2014 - December 2015
Diploma in Computer Animation, Visual Effects & Game Design
North Vancouver, BC, Canada

LuGus Studios, Belgium
April 2012 - June 2012
3D Artist / Programmer / Webdesigner



SKILLS



Software Knowledge
• Maya / Softimage / Cinema4D
• Zbrush / Mudbox
• Photoshop / Substance Painter / Quixel
• Xnormal / Knald / Crazy Bump
• Topogun / UV layout
• 3DCoat / Mari
• Marvelous Designer
• Multiple Coding Languages (such as vb.net, C# and Python)
• Traditional drawing skills

Modeling/Texturing and Compositing skills
• Organic modeling and sculpting
• Hard surface modeling and sculpting
• Solid understanding of human anatomy
• Solid understanding of animal anatomy
• Retopologize concept sculpt into proper topology flow
• Putting a concept into an accurate finalized game ready piece
• Highrez to Lowrez optimization for Game engines
• Traditional diffuse and PBR texturing
• highly appreciate of feedback and constructive criticism
• Fast learning curve, ability to quickly become skilled at proprietary software, new processes and specialized techniques
• Succesfully work both alone and as part of a team



EDUCATION



Think Tank Training Centre
June 2014 - December 2015
Diploma in Computer Animation, Visual Effects & Game Design
North Vancouver, BC, Canada

Phoenix Atelier
2013
Certificate in Character Creation for Games
Online 8-week program

Karel de Grote Hogeschool (College)
September 2009 - June 2012
Bachelor's degree with Honor in Multimedia & Communication's-technology
Antwerp, Belgium



ACHIEVEMENTS



2016: Interview Allegorithmic
2016: Light and Matter - a Guide to Physically Based Rendering
2016: Gnomon Gallery - Substance Days
2016: GDC 2016 - Allegorithmic Promotion
2012: Best thesis Virtual Productions
2009: Best IT'er of Graduating Class

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