Game-rez character: Sorena

Game-character made for a course I followed at Phoenix Atelier, hosted by the amazing Kurt Papstein. Below you can view pictures of both the low and high-poly version of the model as wel as a line-up with the wireframe and the maps used for the low-poly model.

Student work for a course
by Kurt Papstein

Responsible for all aspects

Tris Count: 26k tris
Maps: 2k diff, spec and normal
Render Engine: Marmoset 1.0
Concept art by: Kurt Papstein